#include #include //za da raboti exit(0) #include //za da se polzva pow (stepen) float suma(float a, float b, float c) { return a+b+c; } double proizv(float a, float b, float c) { return a*b*c; } float sredno (float a, float b, float c) { return (a+b+c)/3; } float sr_geom(float a, float b, float c) { return pow(a*b*c, 1/3.0); } void perimetar(float a, float b, float c) { if ((a+b>c)&&(b+c>a)&&(a+c>b)) cout<c)&&(b+c>a)&&(a+c>b)) { p=(a+b+c)/2; cout<>a>>b>>c; cout<<"Izberete dejstvie:"<>choice; switch (choice) { case 1: cout<